Raspberry Pi Game

Description

University project on a Raspberry Pi 4 with OpenGL graphics and the Bullet physics library. It is a 3D third-person spaceship exploration game. Main challenge and reason of the project is memory management and optimizations. Features implemented include:
Loading 3D models (.obj); Orbiting planets; Skybox rendering; Space physics (no friction); Transition to indoor view and physics (with gravity); Running Windows and Linux versions;

Project Details

  • Tech and Tools: Visual Studio / C++

  • Development Time: 6.5 Working Weeks

  • Platforms Supported: RPi4 / Linux, PC / Windows

  • Available on: Not Published

  • Team Size: Personal Project

  • My Role(s): Graphics / Physics Programmer

 In-Game Visuals

Code Samples

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Bird Pooping Game (WIP)