Raspberry Pi Game
Description
University project on a Raspberry Pi 4 with OpenGL graphics and the Bullet physics library. It is a 3D third-person spaceship exploration game. Main challenge and reason of the project is memory management and optimizations. Features implemented include:
Loading 3D models (.obj); Orbiting planets; Skybox rendering; Space physics (no friction); Transition to indoor view and physics (with gravity); Running Windows and Linux versions;
Project Details
Tech and Tools: Visual Studio / C++
Development Time: 6.5 Working Weeks
Platforms Supported: RPi4 / Linux, PC / Windows
Available on: Not Published
Team Size: Personal Project
My Role(s): Graphics / Physics Programmer